Entries Tagged as 'Lottery Software'

Lottery Predictions - Cycles - The Universal Tool

Lottery Predictions - Cycles - The Universal Tool

Lottery Number AdvisorIf you’ve been following the last eight Lottery Predictions posts, then you already know what an unbelievably powerful Lottery Tool Cycles can be for the serious lottery player. When it comes to building a solid and robust play list, Cycles have no equal. Today’s post will not only emphasize that point but demonstrate how versatile they are; The Universal Tool.

There is a lottery strategy that has been around for quite awhile and, unfortunately, is still quite popular. It is touted with much ballyhoo and hype with claims like, 85% of all winning numbers come from the last 10 drawings. This is portrayed by vendors as a Breakthrough or a Lottery Secret Revealed. For clarity’s sake, I should point out that the 85% does vary depending upon the size of the lottery but the basic idea is the same.

All of this sounds great until a skeptic in the crowd asks this simple question. But, isn’t that true for any group of 10 drawings? Then, light bulbs begin going on and most of the people in the crowd begin to see how silly the claim really is. The hucksters have taken something obvious and disguised it as a Breakthrough.

But, wait! There is an idea hidden here that is very powerful. The idea stems from that simple question posed by the skeptic. Which group of 10 drawings provides the best list of numbers to play? Some of you may have already pick up on this but, the last 10 drawings is actually Cycle 1-10. But, is Cycle 2-11 a better choice? What percentage of winning numbers does it provide? Or, what about Cycle 3-12, Cycle 4-13, etc?

The smart thing to do here is look at all of the Cycles with a span of 10 for your lottery and find out, once an for all, which group of 10 drawings actually produces more winning numbers. Much to chagrin of many, Cycle 1-10 is rarely the best. As an example, we’ll examine the Louisiana Lotto, a 6/40 game, to see which Cycle with a span of 10 is the best performer and how Cycle 1-10 fared.

LA640 Cycles with Span of 10

LA640 Cycles with Span of 10

A real shocker! Cycle 1-10 doesn’t even make the top ten. Now, honestly, how many of you could have predicted that Cycle 11-20 would have been the best performer overall? Or, predict that Cycle 42-51 would come in second? Do you realize the number of man-weeks it would take to analyze even one of these Cycles? There are many lottery software products on the market but, they can’t do this.

This is what makes LONA the premier lottery software product available anywhere. To improve your chances of winning the lottery LONA is the serious players choice.

Lottery Predictions - Cycles and a Robust Play List

Lottery Predictions - Cycles and a Robust Play List

Lottery Number AdvisorThis is the sixth in a series of Lottery Predictions posts on Chaos Theory, Cycles and the Lottery, which all started on December 11, 2009 with Lottery Predictions, Ghostly Patterns and Chaos Theory. If you are joining this thread for the first time (or just to review) you might want to go back and follow the discussion from the beginning. It is impossible to cover this amazing topic in one post.

As we discovered in the last post, when you are creating your Play List you can use adjacent Cycles to cover the possibility of Chaotic behavior in your lottery. The three graphs clearly showed that a given Cycle doesn’t produce winning numbers for your Play List every drawing. But, when your selected Cycle is not producing, adjacent Cycles are. The three graphs from the last post are repeated below.

Notice that Cycle 15 produced 1 or 2 winning numbers for your Play List in 16 out of 30 drawings. Not bad. This is over 50% of the time. The problem is that the other 50% of the time it doesn’t contribute any winning numbers to your Play List. But, when we supplement Cycle 15 with it’s two neighbors, our success rate goes up dramatically to 24 out of 30 or 80%! Now we’re talking.

Cycles and Chaos

Cycles and Chaos

I’ve noticed a common theme in the comments I have received. Why would I waste my money on this play list if it only gives me 1 or 2 winning numbers? I can’t win anything with that. True. But, I never said you should stop there. NO, you don’t use the numbers from Cycles 14, 15 and 16 to make up your Play List; you use them to make up Part of Your Play List!

Of course, you should use other analysis techniques available in your lottery software and other Cycles to complete the Play List building process. By doing so, your Play List should be more robust and provide all 6 winning numbers more often. Notice that I said more often; not all the time. Nobody is that good. But, I’ve covered ways around this problem before in other posts - multiple Play Lists.

To improve your chances of winning the lottery, you must improve the quality of your Play List(s). Lottery software and Cycles can help you do just that.